Search results for "Reward-based selection"

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Distributed n-player approachability via time and space average consensus

2012

Abstract In this paper we consider repeated coalitional games with transferable utilities (TU) over networks. Namely, we consider a set of n players that have to distribute among themselves a vector of rewards (one for each player). In our network version there is no coordinator allocating the rewards, but the agents have to agree on a common time-averaged vector by updating the local estimates of the reward vector. The common time-averaged reward vector has to approach a suitable constraint set, called core of the game, that guarantees that no agents benefit from quitting the grand coalition. We propose a doubly (over time and space) averaging distributed algorithm. At every iteration, eac…

game theoryComputer Science::Computer Science and Game TheoryMathematical optimizationSpacetimeReward-based selectionconsensus algorithmsGeneral Medicinecontrol optimization game theoryApproachabilitySet (abstract data type)Constraint (information theory)Core (game theory)Order (business)Distributed algorithmnetwork systemMathematicsIFAC Proceedings Volumes
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